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Games Development BSc (Hons)

Love working with code and see yourself as a technical problem solver with a passion for games?

Key information

How to Apply
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Our TIGA-accredited BSc (Hons) Games Development course has an industry reputation for its technical game design and development content, providing knowledge and experience to support graduates being hired into ever-increasing and sought-after game design, development and programming roles within the industry.

You will explore the mechanics of playful interaction and develop skills in prototyping and user testing across different technologies and platforms, including console, web, mobile, PC and cutting-edge technologies like augmented and virtual reality.

How you think, make decisions, and develop ideas will evolve as you learn to develop games that give users an exceptional experience. You will do this by applying computer science principles, game design fundamentals and staying attuned to emerging technologies and industry trends. You’ll create different types of games for different audiences based on evidence gathered through research, observation and practical experimentation.

Beyond technical proficiency, the BSc Games Development course places a strong emphasis on fostering creativity and innovation. You will learn how to critically examine games and research important theoretical concepts to add depth to your own practice. You will acquire and refine the creative tools necessary to develop unique and innovative games, with a parallel focus on understanding how to make these creations commercially successful. You’ll get the opportunity to establish a thorough grounding in the business of games development, learning how to produce and distribute games products as an Indie Developer.

Accreditations

  • logo for TIGA course accreditation features title of T I G A with accredited course title with red lines separating them

    The TIGA Accreditation system accredits the very best undergraduate and postgraduate university courses enabling both prospective students and game developers.

  • Playstation First Logo

    PlayStation First is an international academic programme by Sony with the mission of establishing a network of world-class educations capable of generating fresh talent on Sony's platforms.

Why study with us

  • The Rookies, a global panel of games industry experts, ranked Norwich University of the Arts in the world’s top 30 in 2023 and also placed us 29th for Game Design and Development in their global rankings.
  • TIGA (Independent Game Developers’ Association) award Norwich University of the Arts as Best Educational Institute in 2023.
  • Study the fundamentals of game development, with Unreal Engine at the core.
  • Collaborate with students on BA (Hons) Games Art and Design to make games that bring your technical abilities together with their artistry using content creation software for a range of platforms.
  • Be introduced to formative theoretical concepts while developing your critical thinking, analysis and communications skills.
  • Develop game design, prototyping, user testing skills and gain an understanding of workflows and project management.
  • Workshops, technical demonstrations and live briefs will help prepare you for a career in the games industry.
  • Be involved in games jams, and live briefs both within Norwich and internationally to enhance your graduate portfolio.

Course details

Integrated Foundation Year (optional)

Integrated Foundation Year

Our Integrated Foundation Year is designed to equip students with the necessary skills, knowledge and confidence to thrive in their chosen degree subject. The course provides a comprehensive introduction to various disciplines, blending critical thinking and creative problem-solving with practical hands-on experience. This year serves as a bridge to undergraduate studies, allowing students to explore their interests within a supportive and inspiring environment, while familiarising themselves with the campus, workshops, and tutors.

Find out more about our Integrated Foundation Year.

Year 1

Core Units

This unit will introduce you to the fundamentals that underpin all areas of game development. You’ll be introduced to the core programming knowledge a game developer needs, allowing you to create robust and efficient games. You’ll explore methods and practices around concept development and generating ideas for games. You will develop your understanding of game concepts, rules and mechanics, and rapid prototyping through the development of analogue games. Emphasising research, communication, and critical thinking skills important to a creative and scientific practice, seminar discussions and lectures will invite you to interrogate and understand the wider contexts within which games sit and introduce you to the critical and creative debate.

40 credits

In this unit, you’ll investigate the development and key milestones in the lifecycle of games, with a particular focus on understanding the ways game developers shape unique player experiences, through experimenting with techniques, materials, and media. This unit will also introduce you to the fundamental concepts of object-oriented programming (OOP) and programming in Unreal Engine. A clear focus is on practical programming and problem-solving skills, using industry-standard practices, frameworks, and pipeline processes. You’ll be introduced to group discussions and concept pitches, learning to present your ideas and information to a range of audiences through presentations and other visual mediums, to effectively communicate complex ideas succinctly.

80 credits

Core Projects

The first week of each academic year is called Wayfinding week. It’s an opportunity get your bearings, establish new connections and, after your first year at Norwich, re-establish old ones. Your course team will talk you through the year ahead and explain the expectations for the year. We’ll help you navigate new encounters and identify areas to focus on as you progress through your course.

An important element of Wayfinding Week is taking part in our annual ‘Make it Manifest(o)’ project. Your course team will introduce the project in which we’ll ask you to consider your hopes and vision of the year ahead at Norwich and work with students in other year groups to bring your ideas to life. The project culminates in a celebratory display of work across the campus.  The project will help you to develop your critical creativity through different approaches, concepts, and mediums. You’ll encounter diverse perspectives and build friendships and networks within our university community.

Interchange weeks are opportunities to step away from your disciplinary studies and engage in projects, workshops, visits and talks that extend your knowledge and understanding of the world. Whether you learn a new skill or take part in a global challenge project with students from other courses, you will come away with new insights to take back to your course. Interchange is part of the schedule for all Norwich students with sessions held across and beyond the campus led by university staff, visiting lecturers and students.

Year 2

Core Units

This unit will enable you to expand your specialist knowledge and skills, taking you to the next level in your personal development. Workshops introduce you to a range of advanced computer programming techniques, game design principles, and game development pipeline processes, all which underpin modern games. You’ll be encouraged to work quickly, think creatively, work collaboratively, and experiment with ideas – providing a safe space for failure as a natural part of the creative process. You will be exposed to an exploration of typical algorithms and data structures to solve several computational challenges. You’ll consider your work within the context of different audiences and a variety of platforms, including console, web, mobile, computer, and augmented and virtual reality. You’ll research into historical, cultural and broader creative influences, and how they can be used to promote equality, diversity and inclusion, to add depth and complexity to your ideas.

80 credits

This unit will introduce you to how collaborative working can help you focus and enhance your creative strengths by working with fellow students and our creative community. This unit will allow you to build upon your knowledge of working to live briefs, while exploring specialist techniques and tools used within the game development pipeline to develop full technical and professional prototypes, with a strong focus on team and communication skills. You will consider group and client liaison roles, taking on group roles in the ‘simulated’ production environment of the classroom, and be introduced to specialised working practice methodologies such as Lean, Waterfall, and Agile in a disciplined development cycle.

40 credits

Core Projects

The first week of each academic year is called Wayfinding week. It’s an opportunity get your bearings, establish new connections and, after your first year at Norwich, re-establish old ones. Your course team will talk you through the year ahead and explain the expectations for the year. We’ll help you navigate new encounters and identify areas to focus on as you progress through your course.

An important element of Wayfinding Week is taking part in our annual ‘Make it Manifest(o)’ project. Your course team will introduce the project in which we’ll ask you to consider your hopes and vision of the year ahead at Norwich and work with students in other year groups to bring your ideas to life. The project culminates in a celebratory display of work across the campus.  The project will help you to develop your critical creativity through different approaches, concepts, and mediums. You’ll encounter diverse perspectives and build friendships and networks within our university community.

Interchange weeks are opportunities to step away from your disciplinary studies and engage in projects, workshops, visits and talks that extend your knowledge and understanding of the world. Whether you learn a new skill or take part in a global challenge project with students from other courses, you will come away with new insights to take back to your course. Interchange is part of the schedule for all Norwich students with sessions held across and beyond the campus led by university staff, visiting lecturers and students.

Diploma Year (optional)

Level 5 Diploma (120 credits)

Students have the opportunity to spend a year after the second of their degree (or the third year if studying for a degree with an Integrated Foundation Year) enhancing their employability options through a Level 5 Diploma. They can choose from courses designed to provide:

  • opportunities to gain industry insight, developing employability skills through a series of supported experiences, expanding professional networks and building confidence in the workplace, or
  • an introduction to creative computing, building an understanding of how coding skills can be used to advance and complement creative practice.

Find out more about our Level 5 Diplomas.

Final Year

Core Units

This is the first and shorter of the two units that make up your final year of study. This unit offers you the opportunity to take a deeper dive under the surface of game engines, exploring the inner workings of industry-standard tools and furthering your proficiency in how to develop games. You’ll develop an individual research project that addresses a question related to your interests and practice. Group and individual tutorials will provide stimulating and supportive sessions to help you advance your research ideas and those of others. Focusing on employability, you’ll explore career options, including researching the skills required to set up your own business, establish yourself as a freelancer, or use as an employee in a business or organisation.

40 credits

This unit will allow you to consolidate your learning from your degree programme into a final project, bringing together ideas and techniques from throughout your study. You will be supported to research, evaluate information, and develop innovative solutions to address a self-negotiated brief. You’ll use the technological knowledge you’ve gained to build significant portfolio pieces, demonstrating your ability to create professional-quality work. You’ll have the opportunity to display your final year project as part of our degree show, Grad Fest, which allows you to showcase your work to our network of industry professionals and prospective employers.

80 credits

Core Projects

The first week of each academic year is called Wayfinding week. It’s an opportunity get your bearings, establish new connections and, after your first year at Norwich, re-establish old ones. Your course team will talk you through the year ahead and explain the expectations for the year. We’ll help you navigate new encounters and identify areas to focus on as you progress through your course.

An important element of Wayfinding Week is taking part in our annual ‘Make it Manifest(o)’ project. Your course team will introduce the project in which we’ll ask you to consider your hopes and vision of the year ahead at Norwich and work with students in other year groups to bring your ideas to life. The project culminates in a celebratory display of work across the campus.  The project will help you to develop your critical creativity through different approaches, concepts, and mediums. You’ll encounter diverse perspectives and build friendships and networks within our university community.

Interchange weeks are opportunities to step away from your disciplinary studies and engage in projects, workshops, visits and talks that extend your knowledge and understanding of the world. Whether you learn a new skill or take part in a global challenge project with students from other courses, you will come away with new insights to take back to your course. Interchange is part of the schedule for all Norwich students with sessions held across and beyond the campus led by university staff, visiting lecturers and students.

Learning and teaching

This course is taught through a mixture of learning and teaching methods including:

  • Group briefings

  • Academic tutorials

  • Group tutorials

  • Workshops

  • Critiques (crits)

  • Seminars

  • Lectures

Assessment

Assessment for this course is entirely coursework-based, meaning there are no exams. Your progress will be evaluated through the projects and assignments you complete for each unit. Throughout the year, you’ll receive ongoing feedback to help you refine your work and develop your skills. To support your learning and ensure you achieve the course outcomes, we use a variety of assessment methods, including:

  • Finished pieces of work
  • Presentations
  • Written work
  • Your research
  • A reflective journal

Find out more about Assessment at Norwich

Some of the people you’ll be working with

Our facilities

Look around our city-centre campus, and you will find studios, media labs, and creative spaces in 13 buildings that sit among the cafés, bars, independent galleries and shops of Norwich’s cultural quarter.

Here to help you succeed

The UK’s creative sector is thriving, contributing £111.7 billion annually to the economy and offering over 2 million jobs.

Employability and career development are integral to every unit of our courses, ensuring students are well-prepared for the industry. Our students go on to secure exciting roles, launch successful businesses, and make a lasting impact in many sectors worldwide.

From day one, you’ll also get specialist career advice from our Business and Employability Team to help support you as you plan your career.

Two people sat at a computer helping one another

Typical career paths

Games at Norwich has received international recognition celebrating our innovative teaching methods and approaches. Our students have also seen success in their careers and pursuits while studying and beyond. Graduate employers include Rebellion North, Creative Assembly and Free Radical Design.

  • Game Programmer
  • AI Programmer
  • Games Developer
  • Indie Developer
  • Software Developer
  • Audio Programmer
  • Technical Artist
  • Tools Development
  • Systems Development
  • Pipeline Development
  • Engineer
  • Producer

92% of our graduates are in employment or further education within six months of graduating”

Graduate Outcomes 2021

Entry requirements

Norwich University of the Arts welcomes applicants of all ages from all backgrounds.

If the qualification that you are studying is not shown, do not worry as we are able to accept other pre-entry qualifications as well as combinations of different qualifications.

Please do contact our Student Recruitment Team if you have any queries.

A/AS Levels (GCE)

GCE A/AS Levels 3 A-level qualifications at grades BCC (104 UCAS Tariff points) or above. Where candidates are not taking 3 A-levels, Norwich University of the Arts will consider combinations of A-level/AS-level and other Level 3 qualifications.

BTEC Extended Diploma (QCF or RQF)

Distinction, Merit, Merit in an art, design or media related subject

BTEC Diploma (QCF or RQF)

Distinction*, Distinction* in an art, design or media related subject

T Levels

A T Level in any subject with overall grade A* to C (Pass)

UAL Extended Diploma

Merit

UAL Level 3 Foundation Diploma in Art and Design

Pass

UAL Level 4 Foundation Diploma in Art and Design

Pass

Foundation Diploma in Art and Design

Pass

Access to Higher Education Diploma (Art and Design)

Pass

International Baccalaureate Diploma

A minimum of 26 points

Norwich University of the Arts welcomes applicants of all ages from all backgrounds.

If the qualification that you are studying is not shown, do not worry as we are able to accept other pre-entry qualifications as well as combinations of different qualifications.

Please do contact our Student Recruitment Team if you have any queries.

A/AS Levels (GCE)

GCE A/AS Levels 2 A-level qualifications at grades CC (64 UCAS Tariff points) or above.

BTEC Extended Diploma (QCF or RQF)

Merit, Merit, Pass in an art, design or media related subject

BTEC Diploma (QCF or RQF)

Distinction*, Merit in an art, design or media related subject

T Levels

Pass (D or E on the core)

UAL Extended Diploma

Pass

UAL Level 3 Foundation Diploma in Art and Design

Pass

UAL Level 4 Foundation Diploma in Art and Design

Pass

Foundation Diploma in Art and Design

Pass

International Baccalaureate Diploma

A minimum of 26 points

We accept qualifications from all over the world.

To find our entry requirements from a specific country, please check our dedicated international pages.

English language qualifications

Most international students are required to hold an English language qualification. Applicants are required to have a minimum UKVI approved IELTS exam score of 6.0 overall, with a minimum of 5.5 in each section. Equivalent English language qualifications are acceptable such as, IB English language syllabus A or B/English Literature (Grade 4).

We also accept some alternative English qualifications. Learn more about our English entry requirements.

You can email us on international@norwichuni.ac.uk if you’d like to discuss your application individually.

Portfolio Advice and Guidance

Portfolios should show examples of your work — both finished and work in progress — that demonstrate your interests and skills. Your portfolio should be made up of work that reflects your creativity, personal interests and influences, as well as demonstrating your technical skills and ability. It doesn’t have to be perfect as we can assess your potential from your work in progress.

Your portfolio should be relevant to this course, but you can include a wide range of work that shows your creativity, technical competence and understanding of storytelling.

Get more advice on presentation formats, layouts and when to submit your portfolio in the application process.

Two people standing in a dark room, in front of three screens with a projection of their bodies on

Fees and funding

Tuition fees for the 2025/26 academic year

  • BA course (three year): £9,535 per year
  • Integrated Foundation Year (optional): £9,535 per year
  • Level 5 Diploma Year (optional): £9,535 year

The level of fee that you will be asked to pay depends on whether you’re classed as a UK (home) or international student. Check your fee status.

Fees for subsequent years

Tuition fees may increase in subsequent years in line with inflation, subject to government regulations. The inflation rate used is expected to be the Retail Price Index excluding mortgage payments (RPIX). We would confirm this in advance to you of each academic year. 

Find our more about fees and funding

Funding your study

Depending on your circumstances, you may qualify for a bursary, scholarship or loan to help fund your study and enhance your learning experience.

Additional Costs

Your course fees cover the cost of studies, and include loads of benefits, such as the use of our library, support from our expert employability team, access to workshops and free use of the IT equipment across our campuses. There are also other costs which you may need to consider.

Tuition fees for the 2025/26 academic year:

  • BA course (three year): £18,500
  • Integrated Foundation Year (optional): £18,500
  • level 5 Diploma year (optional): £18,500

The level of fee that you will be asked to pay depends on whether you’re classed as a UK (home) or international student. Check your fee status.

Fees for subsequent years

For Overseas students starting in 2025 inflation will be applied to your fees in later years. We will confirm this in advance to you of each academic year, and we will limit the increase to no more than the Office for Students’ recommended inflationary measure.

Find our more about fees and funding

Funding your study

Please take a look at our International students page for information about fees, scholarships for international students, visas and much more.

Additional Costs

Your course fees cover the cost of studies, and include loads of benefits, such as the use of our library, support from our expert employability team, access to workshops and free use of the IT equipment across our campuses. There are also other costs which you may need to consider.

How to apply

All applications for undergraduate courses will need to be made via the Universities and Colleges Admissions Service (UCAS).

You’ll need our university UCAS code (N39) as well as your course code which you’ll find on your course page.

When you register with UCAS you will need include your previous and current qualifications information, personal statement, and reference.

Once we receive your application form through UCAS, we will email confirmation that we have received it and will give you access and instructions for logging into the applicant portal. Our decision will be communicated via UCAS.

Applying for an undergraduate degree

Full-time Undergraduate International applicants can either apply via UCAS or directly by completing the online application form below or emailing the downloadable form to ioadmissions@norwichuni.ac.uk

Online Application Form

Undergraduate Application Form

Apply via UCAS

For further support for international applicants applying for an undergraduate degree view our international pages.

Undergraduate open days

Get a taste of life at Norwich, learn more about our courses, our campus and meet the creators and makers you’ll be learning from.

Two smiling women in yellow t-shirts stand behind a promotional booth for norwich university of the arts at an educational fair, surrounded by banners and informational brochures.

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