Do you enjoy programming? Do you want to know how to talk to audiences to understand their needs, and be able to specify, design, build and test the software they want? If you do and want to learn about the fundamentals of computer science, software engineering, networks, and the latest trends in tech, our BSc (Hons) in Computer Science is for you.
From harnessing coding to exploring AI, web platforms, communication technology, and machine learning, you’ll acquire the knowledge and skills that top employers seek. We understand that theory alone won’t cut it in the real world, so this course prioritises practical hands-on experience through real-world projects and industry collaborations. Whether you aim to become a software engineer, a systems analyst, or a tech entrepreneur, our course offers the flexibility and support to match your career aspirations and passions.
Grounded in core principles and practical application, this course provides a solid foundation in communication technology and machine learning. The course has been developed with an iterative approach to study, where you will gain understanding and skill sets as you progress, acquiring rigorous grounding in essential concepts, theories, and hands-on practical know-how. Each of the projects is designed to develop problem-solving abilities, facilitating an ability to understand the fundamentals of how computers process, store, and retrieve data.
The hands-on nature of the course allows you to experiment with coding languages like Python, Java, or C++, while also learning about database management, web development and networked communications. As you progress, you will develop confidence in dealing with more complex aspects of the discipline, such as algorithms, software engineering, IDE development, AI, computer vision and real-time performance systems.
One of the distinguishing features of the course is the emphasis on collaborative and independent work. You will participate in team-based projects throughout the course, learning to solve real-world problems and develop software in group environments that mirror industry practices and processes. In your final year, you undertake an individual problem-based project, exercising your creativity and innovation to design and implement a software solution to the problem, applying scientific principles you have learnt.
Why study with us
Study fast-developing areas such as software engineering, concepts in artificial intelligence, networked communications, and cloud-based systems.
Learn the principles of computer science and how to apply them to problems across different industries and contexts.
Develop creativity and teamwork through project-based learning, working with your classmates to solve problems together, a core attribute highly valued by employers.
Excellent tutorial support and extensive course-specific interactive teaching in a friendly and supportive learning environment.
Coursedetails
Year 1
Core Units
Introduction to Studying Computer Science (40 credits)
This unit covers the fundamentals of computer science, including computational power and foundational concepts prepares students to innovate and adapt within the dynamic landscape of computer science. Blending theoretical learning with hands-on exploration, it explores the significance of computer science in shaping the modern world and initiates students into technical learning with high-level programming languages, such as JavaScript and Python, alongside fundamental mathematics relevant to computing. Students will engage with both the historical and cultural impacts of computer science throughout.
40 credits
Research Methods in Computer Science (40 credits)
This unit introduces key research methodologies in Computer Science and user research and user centred design, preparing you for advanced study and professional challenges in the field. It will develop your critical thinking, practical research skills, and ethical awareness. Real-world applications are explored through case studies, design simulations, and problem-based learning, allowing students to apply theoretical concepts to tangible issues. Technical learning includes web programming, building websites, and designing interfaces and interactions using HTML 5, CSS, and JavaScript.
40 credits
Concepts, Theories, and Practice in Computer Science (40 credits)
In this unit you will explore some of the key contemporary concepts within computer science. You will explore data security, trust, and network management in computational and networked environments. You will explore strategies for creating secure networks, including industry-standard protocols for firewall management, penetration testing, intrusion detection, data encryption, and Wi-Fi security. You will engage with full-stack development, incorporating both SQL and NoSQL databases. You will gain hands-on experience in data analysis for detecting security anomalies and understanding attack patterns, as well as ethical considerations around hacking tools and user privacy.
40 credits
Core Projects
Wayfinding Week
The first week of each academic year is called Wayfinding week. It’s an opportunity get your bearings, establish new connections and, after your first year at Norwich, re-establish old ones. Your course team will talk you through the year ahead and explain the expectations for the year. We’ll help you navigate new encounters and identify areas to focus on as you progress through your course.
Make it Manifest(o)
An important element of Wayfinding Week is taking part in our annual ‘Make it Manifest(o)’ project. Your course team will introduce the project in which we’ll ask you to consider your hopes and vision of the year ahead at Norwich and work with students in other year groups to bring your ideas to life. The project culminates in a celebratory display of work across the campus. The project will help you to develop your critical creativity through different approaches, concepts, and mediums. You’ll encounter diverse perspectives and build friendships and networks within our university community.
Interchange Week
Interchange weeks are opportunities to step away from your disciplinary studies and engage in projects, workshops, visits and talks that extend your knowledge and understanding of the world. Whether you learn a new skill or take part in a global challenge project with students from other courses, you will come away with new insights to take back to your course. Interchange is part of the schedule for all Norwich students with sessions held across and beyond the campus led by university staff, visiting lecturers and students.
Year 2
Core Units
Models, methods and practice in Computer Science (40 credits)
How do you develop high fidelity multimedia content across web platforms? This unit focuses on developing computational skills and methodologies for audio-visual media, emphasising design thinking, multimedia optimization, and introduces real-time rendering. You will engage in workshops applying HCI and UX principles, gaining experience in audio mixing, and machine learning theory, as well as essential multimedia practices. Design thinking sessions will develop both your divergent and convergent thinking, supporting iterative ideation and data-driven problem-solving approaches.
40 credits
Global Citizenship and Perspectives in Computer Science (40 credits)
How do we develop intelligent systems and what are the implications for society? This unit explores the ethical, social, and global challenges in Computer Science and Machine Learning, encouraging you to critically assess the implications of internationalization, localization, and the technical impact on sustainability. Technical learning will include developing machine learning systems and artificial intelligence, including neural networks, reinforcement learning and other specialist approaches. Through case studies and ethical frameworks like GDPR and AI ethics, you will gain practical knowledge of legal and moral standards shaping the industry. Awareness of unconscious bias, sustainable tech ecosystems, and ethical data handling are integral parts of our curriculum.
40 credits
Collaborative approaches to Computer Science (40 credits)
This unit ensures you understand best practice in current software development and are able to work in collaborative settings to create computer codes and systems to solve real world problems. This unit explores cross-disciplinary collaboration, encouraging creative risk-taking and the cross-fertilization of ideas and practices. Through workshops and seminars, you’ll develop skills in identifying productive collaborators, understanding audience and context, and applying effective ideation and problem-solving methodologies. Technical session cover Software Engineering principles and code repository management. Hands-on experience with Agile and Scrum methodologies, alongside hackathons, enables flexible, team-oriented development practice, preparing you for dynamic, collaborative work environments.
40 credits
Core Projects
Wayfinding Week
The first week of each academic year is called Wayfinding week. It’s an opportunity get your bearings, establish new connections and, after your first year at Norwich, re-establish old ones. Your course team will talk you through the year ahead and explain the expectations for the year. We’ll help you navigate new encounters and identify areas to focus on as you progress through your course.
Make it Manifest(o)
The first week of each academic year is called Wayfinding week. It’s an opportunity get your bearings, establish new connections and, after your first year at Norwich, re-establish old ones. Your course team will talk you through the year ahead and explain the expectations for the year. We’ll help you navigate new encounters and identify areas to focus on as you progress through your course.
Interchange Week
Interchange weeks are opportunities to step away from your disciplinary studies and engage in projects, workshops, visits and talks that extend your knowledge and understanding of the world. Whether you learn a new skill or take part in a global challenge project with students from other courses, you will come away with new insights to take back to your course. Interchange is part of the schedule for all Norwich students with sessions held across and beyond the campus led by university staff, visiting lecturers and students.
Diploma Year (optional)
Level 5 Diploma (120 credits)
Students have the opportunity to spend a year after the second of their degree (or the third year if studying for a degree with an Integrated Foundation Year) enhancing their employability options through a Level 5 Diploma. They can choose from courses designed to provide:
opportunities to gain industry insight, developing employability skills through a series of supported experiences, expanding professional networks and building confidence in the workplace, or
an introduction to creative computing, building an understanding of how coding skills can be used to advance and complement creative practice.
Professional Development in Computer Science (40 credits)
This unit provides a practical understanding of how to develop and deploy systems with leading approaches to cybersecurity. It provides the organisational context to know how this supports critical business needs. Students will gain hands-on experience through cybersecurity hackathons, penetration testing, ethical hacking, and secure deployment using cloud platforms. Exploring roles such as SOC Analyst, Threat Intelligence Analyst, and AI/ML Engineer, you’ll map career paths and essential skills needed across the field. In this unit, you also reflect on your personal future career and identify key skills for roles and sectors you intend to work in upon graduation, including start-up culture. Workshops cover postgraduate study options, freelance project management, and the legal and financial aspects of tech startups, alongside best practices in independent working strategies.
40 credits
Advanced research and project design for Computer Science (40 credits)
In this unit, you will develop real-time systems that leverage computer vision, gaining insight into how cutting-edge research in these areas is conducted. Alongside technical learning in computer vision and real-time performance systems, the unit examines the intersection of ethics, technology, and innovation, equipping you to navigate complex ethical dilemmas in tech. Through case studies in real-time decision-making, you’ll explore the balance between innovation and ethics, addressing issues such as bias, user safety, privacy, accountability, and transparency. You will explore critical areas of post-humanism and the evolving boundaries between humans and machines to understand technology’s impact on society. You will also learn the essentials of crafting a research proposal, from identifying research problems to defining objectives and methodologies, ensuring readiness for academic and professional advancements in the field.
40 credits
Major Project in Computer Science (40 credits)
What project will you show future collaborators and/or employers to showcase your computing skills? Your Computer Science Project is a chance to combine the knowledge and skills you have gained throughout your degree. Project work consists of independent study, guided by regular meetings with a member of staff who will advise you on how to proceed with the year’s work. You may choose a project title and subject area from a large list of project descriptions or suggest your project for possible approval to aid your graduate progression.
40 credits
Core Projects
Wayfinding Week
The first week of each academic year is called Wayfinding week. It’s an opportunity get your bearings, establish new connections and, after your first year at Norwich, re-establish old ones. Your course team will talk you through the year ahead and explain the expectations for the year. We’ll help you navigate new encounters and identify areas to focus on as you progress through your course.
Make it Manifest(o)
An important element of Wayfinding Week is taking part in our annual ‘Make it Manifest(o)’ project. Your course team will introduce the project in which we’ll ask you to consider your hopes and vision of the year ahead at Norwich and work with students in other year groups to bring your ideas to life. The project culminates in a celebratory display of work across the campus. The project will help you to develop your critical creativity through different approaches, concepts, and mediums. You’ll encounter diverse perspectives and build friendships and networks within our university community.
Interchange Week
Interchange weeks are opportunities to step away from your disciplinary studies and engage in projects, workshops, visits and talks that extend your knowledge and understanding of the world. Whether you learn a new skill or take part in a global challenge project with students from other courses, you will come away with new insights to take back to your course. Interchange is part of the schedule for all Norwich students with sessions held across and beyond the campus led by university staff, visiting lecturers and students.
Learning and teaching
This course is taught through a mixture of learning and teaching methods including:
Assessment for this course is entirely coursework-based, meaning there are no exams. Your progress will be evaluated through the projects and assignments you complete for each unit. Throughout the year, you’ll receive ongoing feedback to help you refine your work and develop your skills. To support your learning and ensure you achieve the course outcomes, we use a variety of assessment methods, including:
The UK’s creative sector is thriving, contributing £111.7 billion annually to the economy and offering over 2 million jobs.
Employability and career development are integral to every unit of our courses, ensuring students are well-prepared for the industry. Our students go on to secure exciting roles, launch successful businesses, and make a lasting impact in many sectors worldwide.
From day one, you’ll also get specialist career advice from our Business and Employability Team to help support you as you plan your career.
Typical career paths
Our degrees facilitate progression into a wide range of careers in both industry and academia. Computing graduates are in high demand across many sectors including hospitality, banking, travel, retail, manufacturing, public sector, and the media.
AI engineer
Business analyst
Cyber security specialists
Data analyst
Forensic computer analyst
Network engineer
Secondary school teacher
Software engineer
Systems designer
Systems engineer
Web developer
92% of our graduates are in employment or further education within six months of graduating”
Graduate Outcomes 2021
Entry requirements
Norwich University of the Arts welcomes applicants of all ages from all backgrounds.
If the qualification that you are studying is not shown, do not worry as we are able to accept other pre-entry qualifications as well as combinations of different qualifications.
A/AS Levels (GCE)
GCE A/AS Levels 3 A-level qualifications at grades BCC (104 UCAS Tariff points) or above. Where candidates are not taking 3 A-levels, Norwich University of the Arts will consider combinations of A-level/AS-level and other Level 3 qualifications.
BTEC Extended Diploma (QCF or RQF)
Distinction, Merit, Merit in an art, design or media related subject
BTEC Diploma (QCF or RQF)
Distinction*, Distinction* in an art, design or media related subject
T Levels
A T Level in any subject with overall grade A* to C (Pass)
UAL Extended Diploma
Merit
UAL Level 3 Foundation Diploma in Art and Design
Pass
UAL Level 4 Foundation Diploma in Art and Design
Pass
Foundation Diploma in Art and Design
Pass
Access to Higher Education Diploma (Art and Design)
Pass
International Baccalaureate Diploma
A minimum of 26 points
We accept qualifications from all over the world.
To find our entry requirements from a specific country, please check our dedicated international pages.
English language qualifications
Most international students are required to hold an English language qualification. Applicants are required to have a minimum UKVI approved IELTS exam score of 6.0 overall, with a minimum of 5.5 in each section. Equivalent English language qualifications are acceptable such as, IB English language syllabus A or B/English Literature (Grade 4).
GCSE in English and Maths at Grade 4 or above
If you do not have a Science or Mathematics-based A-level, you should have at least Grade B/Grade 5 at GCSE Mathematics.
Portfolio Advice and Guidance
Portfolios should show examples of your work — both finished and work in progress — that demonstrate your interests and skills. Your portfolio should be made up of work that reflects your creativity, personal interests and influences, as well as demonstrating your technical skills and ability. It doesn’t have to be perfect as we can assess your potential from your work in progress.
Your portfolio should be relevant to this course, but you can include a wide range of work that shows your creativity, technical competence and understanding of storytelling.
Integrated Foundation Year (optional): £9,535 per year
Level 5 Diploma Year (optional): £9,535 year
The level of fee that you will be asked to pay depends on whether you’re classed as a UK (home) or international student. Check your fee status.
Fees for subsequent years
Tuition fees may increase in subsequent years in line with inflation, subject to government regulations. The inflation rate used is expected to be the Retail Price Index excluding mortgage payments (RPIX). We would confirm this in advance to you of each academic year.
Depending on your circumstances, you may qualify for a bursary, scholarship or loan to help fund your study and enhance your learning experience.
Additional Costs
Your course fees cover the cost of studies, and include loads of benefits, such as the use of our library, support from our expert employability team, access to workshops and free use of the IT equipment across our campuses. There are also other costs which you may need to consider.
Tuition fees for the 2025/26 academic year:
BA course (three year): £18,500
Integrated Foundation Year (optional): £18,500
level 5 Diploma year (optional): £18,500
The level of fee that you will be asked to pay depends on whether you’re classed as a UK (home) or international student. Check your fee status.
Fees for subsequent years
For Overseas students starting in 2025 inflation will be applied to your fees in later years. We will confirm this in advance to you of each academic year, and we will limit the increase to no more than the Office for Students’ recommended inflationary measure.
Please take a look at our International students page for information about fees, scholarships for international students, visas and much more.
Additional Costs
Your course fees cover the cost of studies, and include loads of benefits, such as the use of our library, support from our expert employability team, access to workshops and free use of the IT equipment across our campuses. There are also other costs which you may need to consider.
How to apply
All applications for undergraduate courses will need to be made via the Universities and Colleges Admissions Service (UCAS).
You’ll need our university UCAS code (N39) as well as your course code which you’ll find on your course page.
When you register with UCAS you will need include your previous and current qualifications information, personal statement, and reference.
Once we receive your application form through UCAS, we will email confirmation that we have received it and will give you access and instructions for logging into the applicant portal. Our decision will be communicated via UCAS.
Full-time Undergraduate International applicants can either apply via UCAS or directly by completing the online application form below or emailing the downloadable form to ioadmissions@norwichuni.ac.uk
Norwich students win at D&AD New Blood Awards 2025
BA Graphic Communication •
Norwich students were awarded a total of five pencils at this year’s D&AD New Blood Awards, which showcase recent graduate work across design, advertising and craft.
Norwich lecturer celebrates world premiere of new film Chicken Town
Alumni •
Richard Bracewell, Lecturer for BA (Hons) Film and Moving Image Production, worked with Norwich students and graduates to produce the Fens-based comedy.
Norwich University of the Arts moves up 25 places in The Complete University Guide
Alumni •
Norwich University of the Arts has been ranked among the UK's top two specialist creative arts universities — and the highest outside London — in the 2026 edition of The Complete University Guide
We are delighted to offer two opportunities to join the University as an East Gallery Fellow – Creative Practice, for twelve months from 1 November 2025 to 31 October 2026
Norwich University of the Arts Hosts AHRC in Celebrating Creative Technology Research
Research •
Norwich University of the Arts recently hosted a collaborative event showcasing projects funded by AHRC's Creative Research Capability fund, at its cutting-edge Immersive Visualisation and Simulation Lab (IVSL).
Shape Shift: Reflections on Art in Mental Health Settings
Research •
A groundbreaking new exhibition, Shape Shift: Reflections on Art in Mental Health Settings, created in partnership with Norwich University of the Arts, will open at The Fitzrovia Chapel on Thursday, 13 March 2025.
In conversation with Cassie Muskett, BA (Hons) Graphic Communication
BA (Hons) Graphic Communication •
Cassie Muskett has been selected for the Chaos Design Bursary Award. She secured a two-week paid internship, along with a generous £800 bursary. We spoke to Cassie about her internship experience.
Retirement Announcement: Professor Simon Ofield-Kerr
Institution •
After dedicating his career to higher education in the creative arts, Professor Simon Ofield-Kerr, Vice Chancellor of Norwich University of the Arts, has announced his decision to retire in 12 months time.